Filler Humanoido (2024)

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  • Filler spot colour - character: humanoid newt with spear - RPG Stock Art - This stock art image by Dean Spencer depicts a newtman with spear. In RGB colour, 4 inches on the longest side @ 300dpi

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8. Generating Fillers Based on Dialog Act Pairs for Smooth Turn-Taking by ...

  • ... human conversations in spoken dialog systems for humanoid robots. In spoken ... filler forms and their occurrence patterns are different according to ...

  • This study presents a method to generate fillers at the beginning of the system utterances to indicate an intention of turn-taking or turn-holding just like human conversations in spoken dialog systems for humanoid robots. In spoken dialog systems for humanoid robots, smooth turn-taking function is one of the most important factors to realize natural interaction with users. Speech collisions often occur when a user and the dialog system speak simultaneously. This study presents a method to generate fillers at the beginning of the system utterances to indicate an intention of turn-taking or turn-holding just like human conversations. To this end, we analyzed the relationship between a dialog context and fillers observed in a human-robot interaction corpus, where a user talks with a humanoid robot remotely operated by a human. At first, we annotated dialog act tags in the dialog corpus and analyzed the typical type of a sequential pair of dialog acts, called a DA pair. It is found that the typical filler forms and their occurrence patterns are different according to the DA pairs. Then, we build a machine learning model to predict occurrence of fillers and its appropriate form from linguistic and prosodic features extracted from the preceding and the following utterances. The experimental results show that the effective feature set also depends on the type of DA pair.

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10. The Effects of Gestural Filler in Reducing Perceived Latency in ...

  • Nov 29, 2022 · In this study, we designed a gestural filler that can be exhibited when delay occurs during a conversation with a digital human.

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13. Dialogue Behavior Control Model for Expressing a Character of ...

  • This paper addresses character expression for humanoid robots that play a social role via spoken dialogue so that the character matches to the given social ...

  • This paper addresses character expression for humanoid robots that play a social role via spoken dialogue so that the character matches to the given social role such as a lab guide or a counselor. While conventional methods of character expression mostly focused on changing the style of utterance texts, this study focuses on dialogue behavior features that may affect the impression of spoken dialogue. Specifically, we use five dialogue behavior features: utterance amount, backchannel frequency, backchannel variety, filler frequency, and switching pause length (the time until the system responds). We adopt three character traits of extroversion, emotional instability, and politeness for character expression. We then investigate the relationship between the dialogue behavior features and the character traits by conducting subjective evaluations. A statistical analysis of the subjective evaluations shows that the dialogue behavior features except for the backchannel variety are related to either of the character traits. By using the subjective evaluation scores on the relevant traits, we can train models to control the dialogue behavior features of a robot according to the desired character. Another experimental evaluation demonstrates the feasibility of character expression with regard to the traits of extroversion and politeness.

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15. Screening of Mild Cognitive Impairment Through Conversations ...

  • Jan 13, 2023 · ... humanoid robots are expected to be used in the care of older ... fillers, using the speech interval and filler labels. The duration ...

  • Background: The rising number of patients with dementia has become a serious social problem worldwide. To help detect dementia at an early stage, many studies have been conducted to detect signs of cognitive decline by prosodic and acoustic features. However, many of these methods are not suitable for everyday use as they focus on cognitive function or conversational speech during the examinations. In contrast, conversational humanoid robots are expected to be used in the care of older people to help reduce the work of care and monitoring through interaction. Objective: This study focuses on early detection of mild cognitive impairment (MCI) through conversations between patients and humanoid robots without a specific examination, such as neuropsychological examination. Methods: This was an exploratory study involving patients with MCI and cognitively normal (CN) older people. We collected the conversation data during neuropsychological examination (Mini-Mental State Examination [MMSE]) and everyday conversation between a humanoid robot and 94 participants (n=47, 50%, patients with MCI and n=47, 50%, CN older people). We extracted 17 types of prosodic and acoustic features, such as the duration of response time and jitter, from these conversations. We conducted a statistical significance test for each feature to clarify the speech features that are useful when classifying people into CN people and patients with MCI. Furthermore, we conducted an automatic classification experi...

16. OpenAI ChatGPT + Robot = Figure 01 - Community

  • Mar 13, 2024 · ... filler words or just random filler word selection (although less clean). The communication goes through a Whisper Like Model->Base LLM-> TTS ...

  • Whoa… @Figure_robot With OpenAI, Figure 01 can now have full conversations with people -OpenAI models provide high-level visual and language intelligence -Figure neural networks deliver fast, low-level, dexterous robot actions Everything in this video is a neural network:

17. [PDF] Analysis of Effect and Timing of Fillers in Natural Turn-Taking - ISCA Archive

  • Sep 15, 2019 · Index Terms: filler, turn-taking, human-computer interaction. 1. Introduction. Fillers, or filled pauses, are a common occurrence in everyday.

18. Humanoid is not a valid member of Model - Developer Forum | Roblox

  • May 11, 2022 · ... filler = bar:WaitForChild("Filler") local percentage = bar:WaitForChild("Percent") gui.Enabled = true local player = game.Players ...

  • I’m change the players WalkSpeed in a LocalScript which is in a GUI. How can I fix this problem? I’m making a loading GUI, and I want to change the player’s WalkSpeed, for now Here is my code: local gui = script.Parent local background = gui:WaitForChild("Background") local bar = background:WaitForChild("Bar") local filler = bar:WaitForChild("Filler") local percentage = bar:WaitForChild("Percent") gui.Enabled = true local player = game.Players.LocalPlayer player.Character.Humanoid.WalkSpee...

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20. This OpenAI-Powered Humanoid Robot Is Jaw-Droppingly Creepy

  • Mar 14, 2024 · ... humanoid robot called Figure 01. Its ... There's no good earthly reason to add in filler noises like “uh” and “um” into its responses.

  • Figure / YouTubeThe robot overlords aren’t here quite yet—but a new video from AI robotics company Figure shows they might be closer than you think.The startup released a demo on Wednesday showcasing its humanoid robot called Figure 01. Its developers infused the bot with OpenAI’s artificial intelligence, which gives it “visual reasoning and language understanding,” according to a post on X from Figure founder Brett Adcock. This means that the robot can see things and speak with humans nearby.In

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