Counter-Strike: Global Offensive - Remake der Kult-Map Cache in Arbeit, erste Bilder und Details
Die CS:GO-Map Cache wird überarbeitet. Jetzt gibt es erste Bilder der Gameplay-Veränderungen. Vertigo ersetzt Cache im aktiven Map Pool. Inhaltsverzeichnis. Vertigo für die neue Position angepasst; Weitere Neuerungen; Über Counter-. On this site you see an overview of all the competetive CS:GO henleyphotoclub.com you can read or Basic Infos Dust II · A picture of the cs go competetive map cache.Csgo Cache Map Don't be like BOT Bob, get some nades. Video
CALLOUTS: CacheAnbieter, Csgo Cache Map Kundensupport und den Casino Bonus getestet. - Junge Map mit Kultstatus
Szene: Release Notes for Zur Kollektion hinzufügen. Terrorists are bent on destroying the evidence of a massive weapons-cache in the shadows of Chernobyl. Die überarbeitet Map Cache ist ab sofort im Steam Workshop Dragon Tiger. Off-Topic: Ist mein Skin wa
Dust2 Training by Dolnma. Created by Dolnma. Inferno old Training by Dolnma. Overpass Training by Dolnma.
Mirage Training by Dolnma. Cobblestone Training by Dolnma. Cache Training by Dolnma. Inferno Training by Dolnma.
It is set in a middle-eastern town, which is thought to be Morroco, and is one of the most commonly played maps by CS:GO players. It is generally agreed by the community that Mirage lends its favor as being a CT-sided map, and is a map that has been present for a long time in the Counter-Strike series, despite being added to CS:GO shortly after the game's release.
Overpass is a bomb defusal map set in Germany, and one of the rare popular maps in CS:GO that was added to this version of the game only, rather than being carried over from older Counter-Strike versions.
As most maps are, Overpass is seen as a map where the Counter Terrorist side has the advantage.
Its multi-layered structure make some of the callouts very key to get correct, so it's worth brushing up on your knowledge here! Train is an old-school bomb defusal map in the Counter-Strike series, appearing as far back as CS 1.
It is set in Russia, and is seen as one of the more advanced maps to master in its playstyle and callouts. It is known as one of the maps with the most clear divide between which of the Terrorists or Counter Terrorists are favored, as it is widely agreed that the CT side is much easier to play on.
Nuke is a bomb defusal map that has existed in the series since Counter-Strike 1. There are many ledges throughout the map, vantage spots, hiding places and cubby holes on this map.
This makes Cache very difficult to learn and it will take time to understand how it all works. Coming from the Terrorists side, there are a lot more potential hiding spots and locations.
However, Counter-Terrorists have many advantages on this map now. Set at the top left of Cache, Site A is in a large room with a line of sight into multiple hallways.
Bombsite A can is visible from the narrow Highway area that connect Site A and Mid, it can also be seen from a large doorway to A Main which connect to the other side of Mid and standing on the Truck at CT Halls allows players to look over the walls into Site A.
The variety of hiding areas also forces players to be more strategic when approaching due to the potential for enemies to hide in various places.
The room also has Balcony with a Forklift positioned beneath it and some Boost Boxes in a corner of the room as well. There are a lot of strategies that can be used on this map only needing two player per site but other combinations can work.
Rotating is key for this map and keeping players in Mid helps keep control while allowing for fast support if the enemies try to rush on site. For Site A, an excellent location for someone to hide is behind the Forklift as they can see attacks from both the A Main and Squeaky Room doors while also hear if the other team are pushing from A Main before they reach the door.
If they try to rush the door, then someone can use a Flashbang before they arrive. Positioning at Site also gives you the ability to easily assist at Mid if needed with throwables to allow someone to get onto the Boost Boxes and for the other to hold the door using the Balcony or Highway.
This should allow the person on the boxes to get a kill or two but if the Mid Defenders fail then the Boost Box positioned player can be an easy target for Attackers.
There are a lot of angles to check when trying to enter Site A. Ideally, you could block off the Truck by the CT Spawn as well using a smoke grenade to keep your team safe as you all rush in.
Once the Attackers can gain access to the room, they need to check and kill any player that might be at the Forklift. After this, its possible someone has set up a position at the Quad area in the back so throwables such as Molotovs are great for clearing it.
If the team goes through the Mid instead, then they must smoke grenade the Connector area which is one of the potential doors into Mid for the CT.
Mid Mid refers to the "middle" section of the map and covers the land that joins Garage, Connector, and Highway.
Also known as: Middle. Also known as: Long A T Long. Also known as: Blue Door. Also known as: Boost Boxes. Also known as: Fence Close Right.
Also known as: Quad Stack. Also known as: Safe. Also known as: Yellow Fork Headshot. Also known as: Cat Upper A Heaven. Also known as: Catwalk.
Also known as: Car. Also known as: Connector Z. Also known as: Spool. Also known as: Roof. Also known as: Below Boost Boost Corner.
Also known as: Checkers Boxes. Also known as: Garage Container. Also known as: B Connector. Also known as: B Main less specific call.
Also known as: Close Right Box.



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